AI Insights · Timothy · October 2025
Top 5 iOS Boxing Games in Oman: Q3 2025 Performance
Explore the performance trends of the top boxing games on iOS in Oman during Q3 2025, with insights from Sensor Tower data.
During Q3 2025, the boxing game category on iOS in Oman saw varied performances among the top apps, as revealed by Sensor Tower data.
WWE Mayhem from Reliance Games showed a fluctuating trend in weekly revenue, peaking at around $25 in early August. Weekly downloads reached their highest at 77 in late July, while active users peaked at 420 in late August, maintaining a relatively steady engagement throughout the quarter.
Real Boxing 2 by Vivid Games S.A. experienced a peak in weekly revenue of approximately $15 in mid-August. Downloads started strong at 66 in late June but declined towards the end of the quarter. Active users remained around the 100 mark, with a slight decline noted in late September.
I, The One - Fighting Games from Azur Interactive Games Limited saw a notable increase in revenue to $20 in early September. The app experienced a high of 149 downloads in early August, subsequently declining towards the quarter's end. Active users peaked at 281 in early August, followed by a decrease.
Boxing Star: Boxing Fight Game, published by THUMBAGE, maintained a relatively stable revenue, with a brief spike to $11 in late September. Downloads fluctuated, with a peak of 26 in early July. Active users remained consistent, around the mid-30s.
Finally, Real Boxing: KO Fight Club also from Vivid Games S.A., showed steady revenue, peaking at $6 at both the start and end of the quarter. Downloads were minimal, with a slight peak at 17 in mid-July, while active users remained very low.
For more detailed insights and trends, visit Sensor Tower's platform.